About
On the Brink Audio



Andy Martin, John Roesch, and Michael Brinkman performing Foley at Skywalker Sound.
On the Brink Audio, is Michael Brinkman, Sound Designer, Sound Editor, and Interactive Audio Lead currently working for Skywalker Sound since 2018.
Michael Brinkman has worked on over 100 titles ranging from AAA platform games, to VR, AR, MR, to Interactive Location based experiences, to Mobile Games, to Casino Games, and more over the past 15 years.
Working in middleware programs like Audiokinetic's Wwise, and FMOD Studio, and in game engines like Unity and Unreal, Michael was responsible for creating entire audio landscapes. Implementing all SFX, VO, UI, AMB, and Music, on several titles on all major platforms.
He has created the SFX for titles like Marvel's What if...? Immersive Story, Star Wars Tales of the Empire, Fornite's Big Bang with Eminem, The Callisto Protocol, The Bad Batch, Star Wars Visions, Star Wars Tales of the Jedi, Star Wars Tales from the Galaxy's Edge, Star Wars Vader Immortal, Marvel Avenger's Damage Control, Harry Potter's Hogwart's Mystery, Game of Thrones Conquest, DC Comic Legends, VainGlory, Snoopy Pop, Cookie jam, and several other popular games.
As of October 2018, Mike is working as an Interactive Audio Lead at Skywalker Sound, working with companies like Disney, Lucasfilm, ILM Immersive, Epic Games, Krafton/Striking Distance Studios, The Void, Madison Wells Media, Flight School, Oculus, Bose, and more.
Check Bluesky, Facebook, Instagram, and Threads for up to date information on the latest projects Mike has released with Skywalker Sound.


Michael Brinkman, Damian Kastbauer, Bill Rudolph, and Mac Smith at Skywalker Sound.

Jonathan Do, Bill Rudolph, Kevin Bolen, and Michael Brinkman at the MPSE Golden Reel Awards.

Ryan Cota and Michael Brinkman at the MPSE Golden Reel Awards.